Popcorn Hack #1: Power Level Calculator

import java.util.Scanner;

public class Main {
    public static void main(String[] args) {
        Scanner scanner = new Scanner(System.in);
        
        int base = 100;
        
        // Get user input to determine level
        System.out.print("Enter the level: ");
        int level = scanner.nextInt();
        System.out.print("");

        // Calculate final power based off base and level
        double finalPower = base * Math.pow(1.2, level);

   
        // Print variables
        System.out.printf("Level: %d\n", level);
        System.out.printf("Base Power: %d\n", base);
        System.out.printf("Final Power: %,.2f\n", finalPower);

        scanner.close();
    }
}


Main.main(null);
Enter the level: Level: 2
Base Power: 100
Final Power: 144.00

Popcorn Hack #2: Loot Drop Simulator

public class Main {
    public static void main(String[] args) {
        int gold = 0;
        String rarityCategory;

        // Store a random number 1-100
        double rarityNumber = (int)(Math.random() * 100) + 1;

        // Assign rarity category based off random number
        if (rarityNumber < 60) {
            rarityCategory = "Common";
            gold = (int)(Math.random() * 20 + 10);
        } else if (rarityNumber < 85) {
            rarityCategory = "Rare";
            gold = (int)(Math.random() * 30 + 30);
        } else {
            rarityCategory = "Legendary";
            gold = (int)(Math.random() * 30 + 70);
        }
        
        // Print item that was retrieved and its value
        System.out.println("Loot Drop!");
        System.out.printf("You got: %s item\n", rarityCategory.toUpperCase());
        System.out.printf("Gold value: %d\n", gold);
    }
}

Main.main(null);
Loot Drop!
You got: LEGENDARY item
Gold value: 86

Homework Hack

Part A: Health Difference Calculator

Write a method that calculates the absolute difference between two players’ health values.

public static int healthDifference(int player1Health, int player2Health) {
    return Math.abs(player1Health - player2Health);
}

System.out.println(healthDifference(20,100));
System.out.println(healthDifference(100,20));
System.out.println(healthDifference(35,78));
System.out.println(healthDifference(67,76));
80
80
43
9

Part B: Attack Damage Calculator

Write a method that calculates attack damage using a base damage and a power multiplier.

public static double calculateDamage(double baseDamage, double powerLevel) {
    return baseDamage * Math.pow(1.5, powerLevel);
}

System.out.println(calculateDamage(5,2));
System.out.println(calculateDamage(6,7));
11.25


102.515625

Part C: Distance Detector

Write a method that calculates the distance between a player and an enemy using the distance formula.

public static double findDistance(int playerX, int playerY, int enemyX, int enemyY) {
    return Math.sqrt(Math.pow(enemyX - playerX, 2) + Math.pow(enemyY - playerY, 2));
}

System.out.printf("%,.2f\n", findDistance(0,0,6,7));
System.out.printf("%,.2f\n", findDistance(20,32,50,34));

9.22


30.07





java.io.PrintStream@2e4af9e3

Part D: Random Loot Generator

Write a method that generates a random loot value within a specific range.

public static int generateLoot(int minValue, int maxValue) {
     return (int)(Math.random() * (maxValue - minValue + 1) + minValue);
}

System.out.println(generateLoot(6,70));
System.out.println(generateLoot(1,100));
11
20